Headblaster is a fastpaced freeware 2D topdown action game.The player has to collect medicine to control the charachter's headache and stress in a randomly generated city. The higher the stress, the closer to death, but also the more powerful the player gets.
I programmed, designed and made the art of the game, together with Diego Castillo and José Osmar.
You can find more info here.
>> nominated for BIG Festival 2014, Revelation Brazil Award
>> nominated for SBGames 2013, BestPC/Web Game
>> exhibited at FILE Games, Sao Paulo, 2014
>> exhibited at Print Screen Festival, Holon, 2014